Curriculum
- 2 Sections
- 30 Lessons
- Lifetime
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- 2D Designing15
- 1.0Adobe Illustrator
- 1.1Working with Vector Design
- 1.2Creating Isometric 3D
- 1.3Adobe Photoshop
- 1.4Working with Images & Painting
- 1.5Filters, Brushes & Patterns
- 1.6Adobe Animate
- 1.7Animation Timeline & Nesting
- 1.8Working with Symbols & Frames
- 1.9Adobe Character
- 1.10Designing Characters & Gesture
- 1.11Animation Expressions & VoiceOver
- 1.12Adobe Audition
- 1.13Audio Enhansments & Effects
- 1.14Mixing & Managing BG Scores
- Games Programming15
- 2.0Programming Concepts
- 2.1Game Logics & Ideas
- 2.2Working with Game Assets
- 2.34 Pillars of Programming
- 2.4Variables & DataTypes
- 2.5Decisions & Lops
- 2.6Procedural Programming
- 2.7Functions & Parameters
- 2.8WaterFlow Coding Effect
- 2.9OOPS Programming
- 2.10Working with Classes
- 2.11Method & Properties
- 2.12Canvas Programming
- 2.13Working with Network Basics
- 2.143D Vs 2D : Web OpenGL
Working with Network Basics
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