Teacher and parents very often think and are alert of letting their children’s spend time on playing video games rather they spend time on reading or play outside. But with fast evolving technology learning in the twenty first century will be games and fun learning. Most people think learning is difficult, this is a general frame set of the mind. If someone is asked what would you like to do, play or learn? The answer will be play for most. The simple reason behind the logic is that your brain is in a relaxed position when you play anything, either playing in the field or a video game. If you learn when your brain is relaxed, you will learn fast and easily.
In today’s world gaming is very popular and practised by chilldrens and adults alike. Most people can keep themselves engaged for hours in video games and yet they do not feel bored. Gaming addresses the need and style of every learner by focusing on skills such as critical thinking, problem solving, memory retention etc. Learning any subject through game gives a fully interactive learning experience with highest quality of graphics and sound. Making an activity relevant, useful, meaningful and entertaining is one of the key benefits of a game based learning approach.
Like most technology, gaming produces data, which helps teachers and professors to see data and metrics to measure one’s achievement and progress, it is a feedback in real time. Game data, therefore, opens a window of the student’s learning progress. The fact is that games can and do teach. Online lectures and learning often do not teach. It is not the instruction that makes the difference it is the design that matters. Well-designed instruction and well-designed games have a very powerful impact on learners. The games for fun learning are made keeping in focus the best elements of game to create the best instruction for learners. The world of technology is of great interest and attraction and is fast-paced all around us. The way we teach i.e. through games and fun learning across the world should reflect that too.
Tag:Game Design, CryEngine