Curriculum
6 Sections
90 Lessons
52 Weeks
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1. Web Designing
15
1.1
Understanding Modern Internet
1.2
Working with Adobe Photoshop
1.3
UI & UX Design Concepts
1.4
Adobe XD – UI & UX Designing
1.5
HTML | DHTML | XHTML | HTML5
1.6
CSS 1.0, 2.0, 3.0
1.7
Paper Templating Concepts
1.8
Responsive Website Designs
1.9
Working with Grids & Flex
1.10
Adobe Dreamweaver IDE
1.11
VS Code & Brackets.io Tools
1.12
Emmet.io NextGen Coding
1.13
CSS Animation Fundamentals
1.14
Animation Library: animate.css
1.15
Web Hosting & FTP Management
2. Web Programming
15
2.1
Understanding Programming Needs
2.2
4 Pillars Programming Conceptions
2.3
Introduction to Web Programming
2.4
Understanding Javascript | XML
2.5
ClientSide Data with AJAX & JSON
2.6
Working with ECMA Script
2.7
J S Library Building Techniques
2.8
jQuery Core Design Structure
2.9
Creating Interactive Query
2.10
LESS | CESS | SASS: The Concepts
2.11
BootStrap Ul & UX Fundamentals
2.12
TailwindCSS: Modern CSS Kit
2.13
Working with React & NextJS
2.14
Learning CMD & Terminal Syntax’s
2.15
Nodejs & NPM: Project Setup
3. Web Development
15
3.1
Understanding Web Networking
3.2
Web Securities Fundamentals
3.3
Setting up Servers: Apache Web
3.4
Local Domain Management
3.5
DBMS & RDBMS: An Overview
3.6
Working with MySQL DataBase
3.7
PHPMyAdmin & MySQL WorkBench
3.8
Data Management & Structures
3.9
PHP Language Overview
3.10
Procedural Programming Concepts
3.11
Advanced OOPS Concepts
3.12
Process Flow Design Concepts
3.13
SDLC: Documentation & Reporting
3.14
Working with GIT & GITHub
3.15
Composer Setup & Management
4. Web Architecture
15
4.1
Web Architecture Essentials
4.2
Rapid Development Process Pipeline
4.3
Model – View – Controller Concepts
4.4
CMS – Content Management System
4.5
Overview WordPress Website
4.6
Essentials: Themes & Plugins
4.7
Creating WordPress Themes
4.8
Creating WordPress Plugins
4.9
Joomla | Drupal | Magento | Shopify
4.10
Framework: Advance Development
4.11
CakePHP | Symphony | Codelgniter
4.12
Laravel Project Setup Essentials
4.13
Library Structures & Documentation
4.14
Best Practices for Frameworks
4.15
Advance Unit Testing Concepts
5. Mobile App Design (A-La-Carte)
15
5.1
Overview Mobile Web Apps
5.2
Understanding: Native | Web Hybrid
5.3
FrontEnd Designs & Backend API’s
5.4
UI & UX Design Principles: Multi-Screen
5.5
Mobile First Design Concept
5.6
Frameworks: React Native & Next.js
5.7
PAWs: Reliablity, Speed & Engadgement
5.8
Frameworks for API’s & Securities
5.9
Laravel: DataDriven APl’s with Artisan
5.10
Database and Eloquent ORM
5.11
Deployment & Testing Web Apps
5.12
Bugs, Patches & Upgrades
5.13
PlayStore Vs AppStore
5.14
Professional Approach to Slack
5.15
Work Management with Jira
6 . Mobile Games Design (A-La-Carte)
15
6.1
Mobile Games: Exploring the Markets
6.2
Working With Adobe Animate
6.3
Understanding Timeline & Animation
6.4
Graphics, MovieClips & Buttons
6.5
Frame-By-Frame Vs Tweens
6.6
Creating Assets for Games Design
6.7
Programming Concepts for Gaming
6.8
Understand Deeper OOPS Concepts
6.9
ActionS cript 3.0 Library Overview
6.10
Canvas with WebGL & DirectX
6.11
Working with Audio & Background Music
6.12
Creating Games: Classic Pacman
6.13
Creating Games: Street Fighter
6.14
Trends: Setting & Shifting Constants
6.15
Career & Industry Best Practices
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